(2016). OpenGL game development by example: Design and code your own 2D and 3D games efficiently using OpenGL and C++ / Robert Madsen, Stephen Madsen.
Цитирование в стиле Чикаго (17-е изд.)OpenGL Game Development by Example: Design and Code Your Own 2D and 3D Games Efficiently Using OpenGL and C++ / Robert Madsen, Stephen Madsen. 2016.
Цитирование MLA (9-е изд.)OpenGL Game Development by Example: Design and Code Your Own 2D and 3D Games Efficiently Using OpenGL and C++ / Robert Madsen, Stephen Madsen. 2016.
Предупреждение: эти цитированмия не могут быть всегда правильны на 100%.